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Add Lyber to a project

Paste this into Claude Code, Cursor, Codex or any coding agent to add Lyber to your project.

The agent keeps its own model; it adds a Lyber client to your code. The prompt never contains your key: it tells the agent to read LYBER_API_KEY from the environment and not to send paid requests unless you ask.

setup-prompt.txt
Set up Lyber in this project.

Lyber is an OpenAI-compatible API for uncensored, abliterated models.
- Base URL: https://lyber-paid-acceptance-gateway-production.up.railway.app/v1
- API key: read it from the LYBER_API_KEY environment variable. Never write the key into code, config files, logs or git.
- Model: minimax-m3.1-flash-abliterated or deepseek-v4.1-flash-1017-abliterated. Select one explicitly; check readiness using GET {base URL}/models.

Do this:
1. Find where this project calls an LLM, or add a small client if it has none. Use the official OpenAI SDK for the project's language with its base URL set to the Lyber base URL.
2. Add LYBER_BASE_URL and LYBER_API_KEY to .env.example without values, and load them the way this project loads its other settings.
3. Only when the user asks to send a paid request, use the explicitly selected model ID and print the response model.
4. Tell me what you changed. Don't commit, and don't print the key.

Afterwards

  1. Set LYBER_BASE_URL and LYBER_API_KEY in your environment, using the names the agent added to .env.example.
  2. Review the change. The agent is told not to commit.
  3. Send one request and check that response.model names the model you chose.